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Members of the project team have described aspects of the project work in these publications: 2007 Albion, P. R. (2007). Problem-based learning and educational technology: Exploring new horizons. Paper presented at the International Convention of the Malaysian Educational Technology Association, Johor Bahru. Albion, P. R. (2008). Virtual Worlds: Exploring Potential for Educational Interaction. In J. Luca & E. R. Weippl (Eds.), Proceedings of Ed-Media 2008: World Conference on Educational Multimedia, Hypermedia and Telecommunications (pp. 5100-5107). Chesapeake, VA: Association for the Advancement of Computing in Education. de Byl, P., & Taylor, J. (2007). A Web 2.0/Web3D hybrid platform for engaging students in e-learning environments. Turkish Online Journal of Distance Education, 8(3), 108-127. 2008
Albion, P. R. (2008). Virtual Spaces for Teaching and Learning. In D. Gibson & Y. K. Baek (Eds.), Digital Simulations for Improving Education: Learning Through Artificial Teaching Environments (pp. 52-67). Hershey, PA: IGI Publishing. Albion, P. R. (2008). 3D Online Spaces for Teacher Education: Mapping the Territory. In K. McFerrin, R. Weber, R. Carlsen & D. A. Willis (Eds.), Society for Information Technology & Teacher Education International Conference Annual (pp. 1606 - 1612). Chesapeake, VA: AACE. de Byl, P. (2008). Hybrid 2D/3D Development of Interactive Simulations. In D. Gibson & Y. K. Baek (Eds.), Digital Simulations for Improving Education: Learning Through Artificial Teaching Environments (pp. 171-187). Hershey, PA: IGI Publishing. Muldoon, N., Jones, D., Kofoed, J., & Beer, C. (2008). Bringing ‘second life’ to a tough undergraduate course: Cognitive apprenticeship through machinimas. In R. Atkinson & C. McBeath (Eds.), Hello! Where are you in the landscape of educational technology. Proceedings of ASCILITE 2008 (pp. 653-657). Melbourne: ASCILITE. 2009
Albion, P. R. (2009). Mere Mortals Creating Worlds: Low Threshold 3D Virtual Environments for Learning. Paper presented at the 16th International Conference on Learning, Barcelona. Albion, P. R. (2009). Mere Mortals Creating Worlds: Low Threshold 3D Virtual Environments for Learning. The International Journal of Learning, 16(6), 663-678. de Byl, P. (2009). Making Web3D Less Scary: Toward Easy-to-Use Web3D e-Learning Content Development Tools for Educators. Innovate, 5(5), Retrieved June 16, 2009, from http://www.innovateonline.info/index.php?view=article&id=2554. McKeown, L. (2009). Action learning in a virtual world. In J. Molka-Danielsen & M. Deutschmann (Eds.), Learning and teaching in the virtual world of Second Life (pp. 91-102). Trondheim: Tapir Academic Press. Muldoon, N., & Kofoed, J. (2009). Second Life Machinima: Creating new opportunities for curriculum and instruction. World Conference on Educational Multimedia, Hypermedia and Telecommunications 2009 (pp. 2243-2252). Honolulu, HI, USA: AACE. 2010Jakobsdottir, S., McKeown, L., & Hoven, D. (2010). Using the new information and communications technologies for the continuing professional development of teachers through open and distance learning. In A. Umar & P. A. Danaher (Eds.), Perspectives on teacher education through open and distance learning. Vancouver: The Commonwealth of Learning.
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